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For Arcana Evolved, by Benoist Poiré.
Originally published on
March 7, 2005 at DiamondThrone.com
Hummingbird totem warriors are mostly prominent in primitive
tribes of the Diamond Throne. Relatives of hawk totem warriors,
they are quick and agile, sometimes elite defenders and hunters
of their communities, but they are always wanderers at heart.
They like to move from place to place and see the world by
themselves. This doesn’t mean they have to be loners, even
though this is often the case. They can join any types of
adventuring parties. Like their hawk counterparts, they
eventually gain the ability to fly. As they increase in level,
they look more like hummingbirds – their skin becomes tan-grey,
their eyes grow smaller and rounder, their noses thinner and
pointier.
Hit Die: d8.
Weapon and Armor Proficiency: The hummingbird totem
warrior is proficient with all simple and martial weapons, and
Light armors.
Additional Class Skills: Balance (Dex) and Tumble (Dex).
Special: All hummingbird totem warriors gain a +1 dodge
bonus to armor class. Their highest Save bonus becomes Reflex
instead of Fortitude.
Animal Companion: A 1HD hummingbird (Use a 1HD Hawk with
STR1, DEX 20, Improved Initiative and Zoom (see below). At 6, 10
and 14 HD the hummingbird gains an additional +1 dodge bonus to
AC. At 12 HD it becomes size Small.
Zoom (Ex): When flying, a hummingbird can move 100 feet
in any direction, provoking attacks of opportunity if she
changes direction while in an enemy's threat range. She has a +2
dodge bonus against any attacks of opportunity she incurs while
zooming.
Totem Powers: The hummingbird Totem Warrior earns these
powers as he gains levels:
1st Level – Swiftness of the Hummingbird (Ex): The
hummingbird totem warrior gains the Speed Burst feat for free.*
4th Level – Shape of the Hummingbird (Su): The
hummingbird totem warrior can take on the form and stats of a
hummingbird totem warrior companion appropriate to her level: in
other words, the special 1HD hawk described above with +1 HD for
every level she has above 3rd. She can take this form once per
day, for up to 10 minutes per class level.
8th Level – Senses of the Hummingbird (Ex): The
hummingbird totem warrior gains a +2 competence bonus to Search
and Spot and the Scent feat for free.
12th Level – Flight of the Hummingbird (Su): Once per
day, as a standard action, the hummingbird totem warrior grows
wings that last for 10 minutes per class level. These wings
allow her to fly at her normal speed with good maneuverability.
16th Level – Maneuverability of the Hummingbird (Su):
When flying, the hummingbird totem warrior can use the Zoom (Ex)
special ability (see above).
20th Level – Looping dodge (Ex): The hummingbird totem
warrior gains a +4 dodge bonus to AC (this does not stack with
her original dodge bonus at first level) and Reflex Save.
24th Level - Grace of the Hummingbird (Ex): The
hummingbird totem warrior gains a permanent, inherent +4 bonus
to her Dexterity. Further, her wings (as described under the
12th level hummingbird totem power, flight of the hummingbird)
become a permanent, natural part of her at all times.
* The Speed Burst feat could be replaced with Improved
Initiative with your DM's approval. A DM could also allow both
feats for free at first level, but be careful to not affect the
balance of the game if you approve such a sweet first level!
My thanks to the folks
of montecook.com for their comments and suggestions. |